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Read moreĪfter the seemingly longest year possible, mGBA 0.9.0 is finally here.
![virtual boy emulator mac virtual boy emulator mac](https://cdn.dribbble.com/users/46531/screenshots/1096218/attachments/137442/Virtual-Boy-Uncropped.png)
An extensive list of changes follows after the cut. Importantly, fixes for save states affecting both GBA and GBC, the OpenGL renderer lagging when fast-forwarding, and improved detection of Pokémon ROM hacks. This version is a bugfix release, which contains many important fixes for bugs not caught before 0.9.0 was released. Read moreĪ new release of mGBA, version 0.9.1, is available. Importantly, random freezing with the OpenGL display driver, especially when using fast forward, is fixed. This version is a bugfix release, which contains many important fixes. Note: If you're new to using Cargo (Rust's build system), it's recommended to give the Cargo Guide a quick skim.Latest Development Version: 7132-0252c370fĪ new release of mGBA, version 0.9.2 is available. Once that's installed, you can clone the repo, and simply cargo build/ cargo run your way to victory! It's recommended to use the -release flag as well, as emulation can require a lot of CPU power, so we'll want all the compiler help we can get. Game is fully playable, but some parts of the intro cutscene are too dark, due to inaccurate emulation of the physical LED periods used in the displayĬurrently, the only dependency for building is Rust itself, which can be downloaded here. Small audio glitches during screen transitions after demo mode wins games Game transitions to demo mode WAY too fast, sometimes softlocks when transitioning to/from demo mode Vocal samples throughout the game play at the wrong rate, likely related to CPU clock cycle inaccuracy Games marked ? and ? are all included in the compatibility metric. N/A: Game does not exist for this region.The reason is described in the notes field. The game can be played, but has some minor known glitches (described in the notes field). The game is fully playable with no known bugs (to our knowledge). That said, these things are bound to improve with time, and everyone is encouraged to grab a build or build the emulator, give it a shot, and report any bugs/feature requests! Screenshots
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Also, performance isn't fantastic yet, but the emulator should be playable at least.
![virtual boy emulator mac virtual boy emulator mac](https://www.vbalink.info/img/graphics/videomenu2.jpg)
Particularly, its user interface is lacking (read: virtually non-existent), and there are some known (and probably unknown) stability/compatibility issues. While Rustual Boy's core emulation is complete compatibility-wise, and in some respects is already one of the more accurate VB emulators available, the project is still young, and needs some time to mature. It runs on Windows, MacOS, Linux, and likely some other platforms Rust supports. It supports basic video/audio output and keyboard input, and also a simple CLI debugger. Rustual Boy is currently able to emulate all commercial Virtual Boy titles, as well as many homebrew ones. Ok, the "Virtual Boy" part was obvious, but why "Rust"? In fact, Rustual Boy is written in the Rust programming language - a "systems programming language that runs blazingly fast, prevents segfaults, and guarantees thread safety." Rust is a wonderful language with a thriving community, and as such provides a fantastic platform for an emulation project! Status The name "Rustual Boy" is a portmanteau of the words "Rust" and "Virtual Boy". It can be used to play existing Virtual Boy games, as well as be a helpful development/debugging tool for homebrew for this platform.